Bitmaps & Layout
On this page, you’ll learn:
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List of images used to make the folder.
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Implementation decisions.
All external images are in {application}/powertools/folders/* directory.
Filename | Description |
---|---|
gfx_bookmark.bmp |
Bookmark Menu |
gfx_calendar.bmp |
Calendar Menu |
gfx_column.bmp |
Column Menu |
gfx_edit.bmp |
Edit Menu |
gfx_file.bmp |
File Menu |
gfx_folder.bmp |
Folder Menu |
gfx_format.bmp |
Format Menu |
gfx_forms.bmp |
Forms Menu |
gfx_help.bmp |
Help Menu |
gfx_huddle.bmp |
Huddle Menu |
gfx_items.bmp |
Items Menu |
gfx_launch.bmp |
Launcher Menu |
gfx_lua.bmp |
Lua Editor |
gfx_magic.bmp |
Magic Menu |
gfx_notepad.bmp |
Window Menu |
gfx_organizer.bmp |
Folder Window |
gfx_phone.bmp |
PhoneBook Menu |
gfx_pathfinder.bmp |
PathFinder Menu |
gfx_shooter.bmp |
Shooter Menu |
gfx_storyserver.bmp |
StoryServer Menu |
gfx_thirdparty.bmp |
Third-Party Menu |
gfx_view.bmp |
Views Menu |
gfx_window.bmp |
Window Menu |
Why are images in different files?
This is to alleviate image-allocation space and not get into a situation where there is
-
'Out of Resources',
-
'Out of GDI Memory'.
How are these images used?
StoryServer uses 24-bit PNG with a background color as transparency. To set the mask color, see Toolbar Colors.
Is there an article on how to use these external images?
Please see medium article StoryServer Power Tools — Tray, Keys Lock, External Graphics, Favorites and Distraction-Free.